The early 2000s American high school graphic novel Class of '09 is darkly funny. Its dialogue, relationships, and satire set it apart from dating simulations.
Through dialogue and scenarios, players follow the plot.
They can choose conversations that affect the storyline and characters' responses.
You take on the role of Nicole, a chilly, tough high school girl who frequently manipulates circumstances.
In contrast to conventional visual novels, Nicole is caustic and erratic rather than a "sweet" character.
Accept the absurdity: don't expect linear logic; the game purposefully presents unexpected scenarios.
Pay attention to dialogue: word choice is more crucial than any gameplay feature.
Savor the music, style, and vocabulary of the 2000s.
Instead of being a standard love visual novel, Class of '09 is a satirical dark comedy game in which the main function is selecting conversation and following Nicole's story, portraying early 2000s American school culture with irony and an unorthodox style.
Use the mouse to play the game