Mental horror indie game Home Alone is sweeping the gaming community. You're a child or vulnerable person afraid of psychopaths breaking in.
Home Alone uses a technique of increasing tension to psychologically control you, in contrast to games that rely on cheap jump scares:
Stage 1: The Uncomfortable. It starts with routine housework. But you'll be looking over your shoulder all the time, with the wind roaring on the porch and the wooden floor cracking. Undiscovered goal: Before it's too late, double-check every window latch.
Stage 2: The Intrusion. It could be the sound of a kitchen door being pushed open or a shadowy figure scuttling through the drapes in the living room. You have to make a life-or-death choice as your character's heart rate increases and the screen becomes blurry.
Stage 3: Inside the house is the murderer. You will be sent to the "Game Over" screen if you make any noise now, such as opening a cabinet or moving too quickly.
Put on headphones: The secret to winning *Home Alone* is listening to cues.
You must discern between footfall on tile (far away) and footsteps on carpet (nearby).
The invader has intelligent patrol AI, so it never stays in one place. He will come to investigate if you stay hidden in a closet for an extended period of time.
Play your first few rounds only to commit the entry/exit spots and rooms with open windows to memory.
Difficulty: How Much Time Can You Live?
The psychological strain of the game has caused several players to "quit" by the five-minute mark. How are you?
Post a remark below: Did you get caught under the bed, or did you manage to call the police? Talk about your survival record!